此方法由游侠高手kudaber 提供!在此感谢他!
由于游戏引擎设计的缺陷,难免遇到顿卡等现象.
经过测试,修改文件后完美解决游戏中突然顿/卡 等情况!
QUOTE:
[TextureLODSettings]
TEXTUREGROUP_World=(MinLODSize=128,MaxLODSize=1024,LODBias=0)
TEXTUREGROUP_WorldNormalMap=(MinLODSize=128,MaxLODSize=512,LODBias=0)
TEXTUREGROUP_WorldSpecular=(MinLODSize=128,MaxLODSize=512,LODBias=0)
TEXTUREGROUP_Character=(MinLODSize=128,MaxLODSize=1024,LODBias=0)
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=128,MaxLODSize=512,LODBias=0)
TEXTUREGROUP_CharacterSpecular=(MinLODSize=128,MaxLODSize=512,LODBias=0)
TEXTUREGROUP_Weapon=(MinLODSize=128,MaxLODSize=1024,LODBias=0)
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=128,MaxLODSize=512,LODBias=0)
TEXTUREGROUP_WeaponSpecular=(MinLODSize=128,MaxLODSize=512,LODBias=0)
TEXTUREGROUP_Vehicle=(MinLODSize=128,MaxLODSize=1024,LODBias=0)
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=128,MaxLODSize=512,LODBias=0)
TEXTUREGROUP_VehicleSpecular=(MinLODSize=128,MaxLODSize=512,LODBias=0)
TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=1024,LODBias=0)
TEXTUREGROUP_Skybox=(MinLODSize=128,MaxLODSize=1024,LODBias=0)
TEXTUREGROUP_UI=(MinLODSize=128,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_LightAndShadowMap=(MinLODSize=128,MaxLODSize=1024,LODBias=0)
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
QUOTE:
将以上代码代替下面两个文件里的相应部分.(记住备份原文件是一个好习惯)
" My Documents/My games/Gears OF War/War game/Config"
1) DefaultEngineUserSettings.ini
2)WarEngineUserSettings.ini
此方法完美解决本人游戏中卡、死、黑问题,连错误提示都不跳出了,不知道对VISTA系统是否同样适用。另外LZ最好把内存加到2G
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